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A member registered Jan 09, 2020

Recent community posts

Nice start to a game! Good controls, good graphics, etc. Some things I would say:
1. Hit boxes seem a little off, MOBs are hard to hit until you figure that out. Skeletons especially.
2. When jumping or falling, the camera needs to show more of what is below, so I can plan my landing.

3. Landing on spikes throw you forward, so it is possible to get trapped between spikes and a wall and there is no way out.

Nice little game, tight controls, cute graphics, fun but not frustrating. First play through I got 2000 points and found the Dope Fish!

A short tfun platformer game about exploring and collecting treasures. Some of the treasures give you new abilities, but the game doesn't explain which or what they do. So it's up to you to try and figure it out, which is part of the fun.

Nice Gameboy style Metrovania. Gameplay is simple and intuitive. You never change weapons or equipment, but find other characters you can switch to, each having their own abilities and challenges.

A few things I'd like a little different, mostly around the map: I wish the map better recorded things like doorways, statues, and prisoners. It was kind of hard to go back and get another character and then try to remember what I was doing, especially if I'm not playing the game all in one go. Also, if the game respawns all monsters when I enter a room, it shouldn't respawn any so close to the door. In a few places it is almost impossible to enter a room without getting hit because the monster spawns right there in front of the doorway.

Those are just minor things, overall the game is very playable and very enjoyable. Thank you for writing and posting.